March 31st, 2009
Sound Design, Shadow of the Colossus, Cats, and Ghost Hunting
When I was up in Atlanta, my friend Brian let me borrow his copy of Shadow of Colossus for the PS2. I really enjoyed the game, although I know some people didn’t like it and even my roommate Lilly had a few issues with it. I know some people thought these giant, magestic looking Colossi was wrong…because they did nothing to your character and you’re just killing them for your own purposes. But if you actually finished the game, you would find out the real message that the game intended to get out to the audience.


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